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Role playing
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Mansion Days Android
- Date: 2024-09-10
- Category: Role playing
- Views: 0
- Version: 0.0.4
- Language: English
- Size: 728.4 MB
Mansion Days Android Screenshots
Mansion Days Android Introduction
Mansion Days Android Live in a mansion with four unique women in Mansion Days. Make relationship-driven choices, face emotional revelations and conflicts, and unlock adult scenes as the story evolves.
Mansion Days (Android)
In Mansion Days, you live together with four charming women, each bringing a distinct personality to the household. Through a mix of random happenings, day-to-day conversations, and mansion adventures, you’ll experience a sweet, unusual kind of cohabitation—one where trust is earned gradually.
As you draw closer to each character, new adult scenes become available, unlocking more intense moments along the way. The game also receives ongoing updates that add more popular adult content, so there’s always something new to discover and enjoy.

Key Features
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Emotional Revelations:
The deeper you get into life inside the mansion, the more emotional truths you uncover. Some discoveries bring you closer, while others can create distance between you and the family.
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Choices That Matter:
Your decisions directly influence the story. Will you help reveal hidden secrets, or let them stay buried? Every choice you make affects your relationships and can lead to different outcomes.
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Growing Relationships:
The mansion provides plenty of chances to connect with each woman. Interactions can build real emotional bonds, but the family’s underlying tension will always put those connections to the test.
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Romantic Opportunities:
As the narrative progresses, you may find yourself facing romantic paths with the sisters—and potentially with Daisy as well. Watch how your feelings shift as the relationships get more complicated.
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Conflict and Resolution:
Tension is unavoidable. What happens next depends on your actions: will emotional obstacles lead to resolution, or push the family further apart? Either way, your decisions always feel meaningful.
Changelog / Update Notes
Hey everyone! This month was packed with serious time spent on code refactoring—hard work, but I’m excited to share this update. It includes new content, smoother gameplay, and a collection of quality-of-life fixes behind the scenes. Thanks to everyone supporting me as a solo developer—your encouragement truly helps.
New Content
- 3 New Story Events: Focused on Siera, with intimate scenes set in the Garage, Storage, and Siera & Zoe’s Room. These events expand Siera’s story and add some steamy moments.
- 123 New Renders: Higher-quality visuals to pull you deeper into the world.
- 2 New Animations: Each includes 3 dynamic camera angles for more variety and better replay value.

Gameplay Changes
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Character progression reworked to trigger story events more cleanly.
The old method—searching for characters on the map, estimating the day of the week, then matching the current time using hints from the Relationships tab—has been removed.
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New Affection system added:
Girls can now randomly appear in rooms whenever the hour changes. Interact with them to begin a simple clicker mini-game. Score 100 points to trigger a story event for that girl.
UI/UX Improvements

- Relationships window redesigned for a cleaner layout, faster navigation, and easier access to affection levels and progress tracking.
- Improved room navigation with new top-screen buttons that clearly label sub-rooms in the current area—so you can jump around quickly without getting lost.
- Adaptive UI design so the interface scales nicely across screen sizes, from small phones to ultrawide displays.
- General polish: smoother transitions, more intuitive menus, and refined visuals throughout the game.
Technical Updates
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Time system revamped:
Now shows hours and minutes. Also fixed a bug where the time bar could appear empty.
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Inventory system added:
Currently no uses, but it’s planned for future player stats and gifts for the girls.
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Windows optimization:
Switched to DirectX11 for more reliable compatibility, including support for Windows 7 and older devices.
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Android enhancements:
Full compatibility with 32-bit devices, plus a fix for the portrait-mode issue. The game now forces landscape for the best immersion.
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Linux rendering upgrade:
Switched to OpenGLCore to reduce display glitches. Animations should now play smoothly—no more stuttering or black screens.
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Build size reduction:
New render compression on Windows and Linux reduces files from about 6MB per art asset down to 2MB, with no quality loss.
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Web version stability:
Patched an event launch bug by adjusting the trigger logic.
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Core script overhaul:
Most backend scripts were rewritten and optimized for better performance and improved stability across all platforms.
Whew—hope I didn’t miss anything. This was a tough month, with a lot of time spent untangling and refactoring the code. Still, I managed to squeeze in those 3 Siera events, and I’m really happy with how they turned out.
Next up: Daisy is getting her spotlight since she doesn’t have events yet. After that, we’ll vote on the next character. On the roadmap: player stats, skills, an end-of-day diary, and more. There’s a lot coming—thank you again for your support. I’m a solo developer, and it truly means a lot.

Player Comments
“Just ran through v0.04 and I really love the models, although they all look a little familiar somehow…”
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