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Casual
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Princesses Never Lose Final
- Date: 2024-04-07
- Category: Casual
- Views: 1
- Version: 1.04
- Language: English
- Size: 2744.3 MB
Princesses Never Lose Final Screenshots
Princesses Never Lose Final Introduction
Princesses Never Lose Final Join Princess Erica in Princesses Never Lose, a casual Android adventure to unite Tolinia. Explore islands, meet allies, solve conspiracies with elemental Theoliths, and shape the story with branching choices.
Princesses Never Lose Final
In Princesses Never Lose, you guide Princess Erica as she travels to unite Tolinia. Journey across the island with the princess, meet companions from different countries, and get drawn into a web of events and conspiracies. Along the way, you’ll face choices—will you look the other way, or rely on your advantages to push through each crisis?
As the story progresses, you’ll also unlock a variety of intimate scenes. The game includes multiple branching routes, with outcomes that shift based on your decisions and the princess’s purity. Help Erica reach her goal: unification.
Adults who enjoy adult-focused games shouldn’t miss Princesses Never Lose.

Gameplay Mechanics
Erica is skilled with a sword, but that alone won’t carry her against enemies armed with rifles and cannons. Thankfully, she and her friends can use special stones called Theoliths—items you can find or purchase.

- Theoliths carry elemental power: Earth, Fire, Water, or Air.
- You can attach elements to weapons to boost or reduce weapon effectiveness depending on the enemy’s element.
Another key system: when you reach level 15 and level 30, Erica and the other girls can change classes. Each class comes with its own set of skills. Note that a character’s class level is not the same as the character’s overall level.
Boss Prep and Alternative Routes
Not everything is solved by raw strength. Each kingdom has different conditions, and many keep their strongest leaders sealed away behind locked doors. You’ll often face a powerful chief—but there’s an option.
Before certain bosses, you may find mysterious rooms and NPCs marked with a pink heart. Choosing this path lets you avoid fighting the boss. The trade-off: the princess and her friends remove their clothes and give in to others’ “pure and innocent” desires in exchange for help uniting the kingdom.
Bosses you skip can still be viewed in the gallery from the main menu—as many times as you want. However, since this involves the princess, any indecent actions are quickly noticed by the people, and the princess may begin to develop her own feelings about it.
Player Comments
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One player says they had a fun experience a couple of summers ago. They felt the story wasn’t groundbreaking, but the delivery kept it engaging and enjoyable.
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They specifically like the event battle system and the long-lasting consequences, wishing more adult RPGM games used a similar idea—especially for how the hero’s appearance changes after the journey.
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A complaint is that the game seems machine-translated (or close to it), which can make sentences unclear and sometimes use odd wording for the same concept. They recommend using the hint hut to smooth things out.
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One user mentions a major game-breaking bug that they managed to work around by editing files as described on the forum, though it left a sour feeling despite an otherwise enjoyable experience.
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Another nitpick: “pregnancy” appears to always result in the same type of egg, which may be understandable if it’s meant to save time on additional CG, but it’s still unfortunate.
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Another review calls it a great game packed with content and strong scenes—one of the better RPGMaker titles. The main drawback they noticed was less content for side characters: a lot of focus goes to the main blonde-haired girl, while the other two characters get less.
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A player likes the pace of character movement and finds the maps more detailed than most. They note the story can be convoluted and the ending “wacky,” but overall it plays well. They suggest looking for the 1.05 update in the thread because some players had a bug when reaching Act 5. They personally didn’t see that issue.

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They also mention there’s a lot of dialogue—so much that they didn’t always want to read it all. Still, they think it may help on a first run to identify what you actually need to do.

Walkthrough
Early Steps
- After the opening, go east.
- Go east again and talk to the slime so you can fight it.
- Enter Tolinia Castle.
Chapter 1: We Shall Establish Stivale
- Cross the Tolinia border and keep going.
- Follow the path.
- An event will trigger at a location with many enemy soldiers.
- Climb the ivy to the top and either fight the soldiers or prostitute them there.
- After the event, examine the rock, then proceed.

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- Once you’re inside the city, try to enter the armory, then talk to the person waiting in front of it.
- Go to Cross Hospital and talk to the soldier in the bed on the second floor.
- Talk to the doctor, then give the second-floor soldier a bottle of Vim Water.
- Examine the nearby acupu.
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