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Casual
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Mushoku Harem
- Date: 2024-08-20
- Category: Casual
- Views: 0
- Version: 0.3.5
- Language: English
- Size: 753.4 MB
Mushoku Harem Screenshots
Mushoku Harem Introduction
Mushoku Harem Mushoku Harem is a captivating adult visual novel where you control Rudy’s destiny through a powerful choice system. Build an army, pursue romance, or grow stronger with mission-based branching stories.
Mushoku Harem
Mushoku Harem is an adult visual novel that draws you in with beautiful artwork and a distinctive choice-driven system. Step into a free, fantastical world where your decisions shape your future. You play through the story from Rudy’s point of view, where an unexpected new deity appears and grants you the power to choose your own direction.
Want to build an army? Prefer romantic relationships? Or aim to grow stronger and richer by clearing missions? The game includes plenty of interactive options and relationship development moments, so your choices feel important in every run.
Features
Rich Content
- Includes story material beyond the initial chapters of “Her Fall”, with extensive main plot and side content. The experience is compressed to about 30% to keep performance smooth and help support future updates.

Dynamic World
- Explore a world inspired by Mushoku Tensei lore, mixing fantasy themes with strategic decision-making and narrative choices.
Multi-Faceted Gameplay
- Make tactical decisions where your actions affect Rudy’s fate, helping the story evolve according to how you play.
Strategic Decisions
- Plan Rudy’s moves based on the outcome you want—whether that means dominating enemies, building alliances, or pursuing romance.
Comprehensive Development
- As Rudy grows through combat and skill progress, new paths for exploration and story advancement open up.
Interactive Storylines

- Work through branching narrative routes and optional quests to discover multiple endings, making each playthrough feel personal.
Changelog
Beta 2.5
FIRST AND MOST IMPORTANT NOTE: Please read this carefully!

- All previous save files will crash if you attempt to start a battle.
- If your save is from Alpha 3.5, it will also be broken.
- For safety, start a new save.
- Also make sure you watch the Intro and tutorial. You’ll begin with 10,000 money, letting you buy skills immediately.
Added
- Gallery Added
Battle System Changes
(These adjustments apply to both groups.)
- Added elements to all skills, monsters, and characters.
- Introduced Pokémon-style type matchups.
- Added Pokémon-style STAB bonuses for same-type attacks.
- Added weaknesses to every type:
- Super Effective hits deal 2x damage.
- Super Effective STAB attacks deal 300% more damage.
- Added over 100 new skills.
- Removed the ability to learn skills via level-up.
- Implemented a Skill Tutor system:
- Currently, Erik in the School can teach all skills from the 8 Schools, ranging from Elementary Ranked up to Advanced Rank.
- This will change in v0.4, when 24 different tutors around town will be available.
- Protection battles were added:
- Used for Pursena and Nanahoshis boss battles.
- Protection battles for Ariel and Sara will be added in v0.4.
- Set a max level of 120, plus a separate max level for each area.
- In Ranoa (the starting city), the area max level is 25.
- Adjusted all monsters to match the new max level structure.
- Removed accuracy checks during combat.
- This change also made the Dex stat effectively useless.
- Added a Skill Point system:
- You gain 1 Skill Point per level up.
- Added a Skill Combination system:
- Combine 2 elements from the same rank to discover new elements and hidden combinations.
- Some combinations are intentionally a bit overpowered.
- Started adding a Revive skill (not fully working yet). It will be fixed in v0.4.
- Summoning and item leveling now include Max HP and Max MP in random stat rolls.
- Increased item leveling’s max level from 25 to 40.
- Added a Counter Attack system for skills using the Water God Style.
- Increased EXP requirements per level to 5x what they used to be.


Developer Notes
This is the game’s initial release. It’s my second attempt at making a game. I started this project as a side effort while I’m getting closer to the ending point I already planned for my other project, Her Fall.
To avoid dragging that earlier game’s concept out indefinitely, I decided to focus on learning more complex coding. Instead of continuing the same approach, I chose a more point-and-click open world style environment.
The project has a lot going on under the hood—inventory systems, RPG mechanics, a leveling system, a rent system, and a battle system with scaling difficulty—plus, of course, many adult scenes. This first release already contains more content than the first five chapters of my other game combined, and I felt it was at a good point to share and gather feedback on how people feel so far.
Copyright notice: Content on Qnsb is for reference only. Copyrights belong to their respective owners.
Page URL: https://www.qnsb.com/game/22551.html
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