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Casual
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European Deadzone:Polesie
- Date: 2024-09-21
- Category: Casual
- Views: 1
- Version: 0.39
- Language: English
- Size: 1628.2 MB
European Deadzone:Polesie Screenshots
European Deadzone:Polesie Introduction
European Deadzone:Polesie European Deadzone: Polesie is a dark post-apocalyptic survival game. Scavenge and craft survival gear, trade with survivors, battle succubi and ghouls, and uncover the deadzone’s truth.
European Deadzone: Polesie
European Deadzone: Polesie is an adult post-apocalyptic survival game. Step into a hostile wasteland where you scavenge for supplies, craft gear, and face unsettling residents of the deadzone. Along your journey, you’ll meet a variety of characters—alongside succubi and ghouls—while deciding who to trust and how to survive.
Form relationships with other survivors, hunt monsters for valuable materials, and eventually build a shelter of your own. Expect encounters with striking women, plus plenty of random events that test your judgment. Choose wisely, win hearts to unlock corresponding H-scenes, and carve out your own future in this brutal world.
Download the game now and build your harem in the post-apocalypse.
Gameplay
Polesie used to be a peaceful region in Eastern Europe. Now it’s a nightmare: succubi roam freely, and most men have been turned into ravenous ghouls. As one of the remaining survivors, you’ll scavenge, craft, and fight your way through the ruins as you uncover how the deadzone began.
Core activities
- Scavenge for essential resources and equipment
- Craft weapons, tools, and survival gear
- Trade for materials and rare items
- Research new technologies to improve your odds
- Battle succubi, ghouls, and other hostile creatures
- Upgrade your shelter to unlock additional options
Features

- Explore a range of locations, including decaying forests, abandoned villages, and contaminated military areas, each with its own threats and secrets.
- Uncover the cause of the disaster through environmental storytelling, documents, and encounters with other lost survivors.
- Enjoy an immersive world tone inspired by Eastern European folklore and gritty post-apocalyptic realism, supported by a moody visual style.
- Face gruesome ghouls, psychic succubi, and other twisted horrors—each demanding different approaches for escape or confrontation.
- Survive with limited resources, stealth, and quick thinking. Every decision affects whether you make it out alive.
- Learn that some entities may be tamed or negotiated with, adding extra depth to the survival-horror experience.
Changelog
Doc favors
- The Doc in the widow camp can now heal you fully and grant wine for favor points.
- Added Exchange of Intimate services for favor points (similar to scouts). Includes four different positions and added ~15 images.
New items (Military tag)
- Hardtack
- Reserve water pocket
- Sterilized bandages (now multi-use and can be found as a military item)
Combat System
- Reworked status effects: enemy and player status effects now match the new turn-based battle system.
- Status effects duration is now measured in number of turns.
- You can stack multiple instances of status effects by applying them repeatedly.
- After combat ends, any remaining turn duration on status effects is converted into ticks.
- Using medical items, food, or water during combat will end your turn.
- Added quick-select so you can use medical items from your inventory during combat.
- Block now provides 12 defense instead of 15.
Loot generation
- Lootspots now support multiple settings such as Limit tags, and items generally have better tagging.
- Items that previously dropped too rarely (like chests, weapons, and various equipment) should appear much more often. This may be useful for future modding.
- Corpses were added as a common lootspot where useful equipment can be found, appearing in Irradiated zones.
- Added several Irradiated zones: the farm now has two, and the village has two more.
UI
- Added a post-death animation for the player.
- Changed the styling of the storage button.
- Added a screen animation when the game starts.

Audio
- Added attack sounds for ghoul enemies.
- Added miss sounds for ghoul enemies.
- Added a player death sound.
- Added new UI interaction sounds for multiple actions.
Other changes & bug fixes
- Fixed a bug where item slots weren’t removed when the items that provided them were dropped.
- Fixed a bug where inventory slot names stayed visible after dropping items or dying.
- Fixed an issue where the player could start the game without full health.
- The bunker door now opens properly if you already used the keycard earlier.
- If a random event triggers inside a building, it no longer glitches—enemies now spawn correctly instead of outside.
- Weapons and equipment from lootspots are now droppable (previously they were extremely rare due to a bug).
Player Feedback
- Positive: “Good foundation, but bugs need to be fixed and smashing mechanics need to be reworked to be more fun. There are some grammar issues. Content amount is quite good for alpha. Fun to scavenge around. Girls are hot (but personalities are hitherto mid.) Update frequency is impressive.”
- Concerns: “Dying in the game is kinda broken—you lose your stuff but you don’t always get teleported back. The RNG feels wonky: in my first run I found no armor or weapons, and in my second I found a whole bunch. Health drains randomly even when full; food and thirst can also drop you without warning, so you can explore and die if you’re out. The game has promise, but it’s really buggy right now—hope to see more updates.”
- Short note: “Cool little game!”

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